124 C Programmer jobs in Ireland
PLC Programmer
Posted today
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Position Overview
We are seeking a highly skilled PLC Programmer with hands-on experience in SICK PLCs and industrial automation systems. The ideal candidate will design, program, test, and maintain PLC-based control systems, ensuring optimal performance, safety, and reliability in our automated processes. This role involves close collaboration with mechanical, electrical, and process engineers to deliver robust automation solutions.
Key Responsibilities
- Design, develop, and implement control logic using SICK PLCs and related automation software (e.g., SICK Flexi Soft, SICK Safety Designer, SICK Sensor Integration Gateway).
- Program, test, and troubleshoot PLCs, HMIs, and industrial communication networks (Ethernet/IP, PROFINET, Modbus, etc.).
- Integrate SICK safety systems and sensors (LiDAR, light curtains, encoders, safety controllers) into automation and motion control systems.
- Perform system commissioning, start-up, and on-site support.
- Modify and optimize existing PLC programs for performance, reliability, and safety improvements.
- Create detailed documentation, including wiring diagrams, program flowcharts, and maintenance manuals.
- Collaborate with multidisciplinary teams (mechanical, electrical, and IT) to ensure seamless system integration.
- Provide technical support and training for operators and maintenance personnel.
- Ensure all control systems comply with relevant safety standards.
Qualifications
Required:
- Associate's or Bachelor's degree in Electrical Engineering, Mechatronics, Automation, or related field.
- 3+ years of experience programming and commissioning PLCs, including SICK PLCs.
- Strong understanding of industrial safety systems and functional safety design principles.
- Experience with HMI design, industrial sensors, and networking protocols.
- Proficiency in reading and creating electrical schematics.
- Excellent troubleshooting and analytical skills.
Preferred:
- Familiarity with robotic integration and machine vision.
- Knowledge of SCADA systems or OPC communication.
- Willingness to travel for on-site commissioning and support.
Job Type: Full-time
Benefits:
- Additional leave
- Company events
- Company pension
- Employee assistance program
- Flexitime
- On-site parking
Work Location: In person
PLC Programmer
Posted today
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Job Description
PLC Programmer / Automation Engineer
Do you enjoy the practical hands-on elements of automation engineering and have the desire to work on industry-leading, highly complex equipment?
Ready for your calling? This specialist equipment manufacturer is searching for a well-rounded PLC Automation Engineer to join their team.
Why This Company?
This leading automation equipment manufacturer has grown 20% over the past 12 months and in line with the acquisition of new customers and market demand for their equipment they have ambitious plans to expand their support function.
Operating in rapidly expanding markets such as pharmaceuticals and recognised for offering some of the industry's most advanced equipment, they pride themselves on their detailed attention to customer needs and dedication to the highest standards of performance and quality.
Rewards & Benefits
- €55K - €5K Basic Salary (dependent on experience)
- Car Allowance or Company Car
- Travel Expenses
- 25 Days Holiday + Public Holidays
- Annual Salary Reviews
- Vacation Bonus ( 0 pa)
- 4 x Life Assurance
- Pension
- 0pm Private Health Care Allowance
About The Role
As a PLC Programmer / Automation Engineer, you will work from a home office and be responsible for:
- Supporting clients within Ireland and on occasions the UK when needed.
- Spending 20-30% of your time on customer sites (pharmaceutical manufacturers across your territory) with the rest of your time providing automation and troubleshooting support via phone and remote access.
- Corrective maintenance and disaster recovery on Rockwell ControlLogix and Scada Systems.
- System configuration and automation upgrades and amends.
- Operating in a methodical approach to troubleshoot electrical and automation machine failures.
- Completing service visit reports.
- Communicating effectively both internally and externally.
About You
The successful candidate will be based in Ireland and possess at least 2 years' experience programming and troubleshooting PLCs such as Siemens, Rockwell etc.
Candidates must speak fluent English, hold a valid local driving license and the rights to work. My client doesn't offer sponsorship.
You must be comfortable with travel and nights away when needed.
A degree level education is beneficial, but not essential, as is experience working in a cleanroom or sterile environment.
It is, however, essential you have a logical and methodical approach to finding faults and be comfortable with PLC troubleshooting and programming.
Interested in this role? Here's what happens next…
Click the apply button to send us your CV. If we think you're a great fit for this role, we'll be in touch in the next couple of days.
Thank you for taking the time to read about this opportunity. We look forward to hearing from you,
Team Mase.
Job Ref: LI
PLC Automation Engineer
Location: Ireland – Ideally based within 1.5 hours of Dublin
Keywords: PLC Engineer, PLC Programmer, PLC Programming, Automation Engineer, Automation Technician, Software Engineer, Service Engineer, Field Engineer, Remote Support, Remote Access, Senior Engineer, Technical Support Engineer, Customer Support Engineer, Support Specialist, Technical Specialist, Field Technician, Service Technician, Senior Technician, Support Technician, Engineering, Electrical Engineering, Electrical Engineer, Electrical Technician, Industrial Automation, Robotics, Automated Sampling, Robots, HMI Controls, Batch Processing, High Throughput Content Screening, Pharmaceuticals, Tablet Counters, Tablet Press, Liquid Filling, Automated Robotics, Motion Control, Industry 4.0, Smart Manufacturing
Audio Programmer
Posted today
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Job Description
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
Our studio is continuing to grow, and with new and exciting projects coming in, we are seeking an Audio Programmer for our studio located in Dublin, to join us in developing AAA games for some of the most renowned studios in the world.
Work with audio designers to design technical approach to achieve artistic vision
Plan and detail any environment requirements for optimal audio presentation
Work with Gameplay, AI, and Optimisation engineers to integrate audio systems while staying in performance budgets
Profile and optimise audio usage to achieve high quality with minimal CPU and memory overhead
Integrate plugins for platform specific capabilities
Deliver high-performance, high-quality, and well-documented code
Use source control and bug reporting software
Prioritize and execute tasks in a team environment
Audio Engineer experience in game development
Knowledge and experience of C++
Experience with Unreal Engine
Strong knowledge of Unreal Engine's audio system and middleware solutions such as Wwise , Unreal Audio Engine or FMOD.
Excellent problem-solving, organizational, and communication skills
Familiar with profiling and debugging tools
Passion for developing immersive audio solutions that elevate the player experience
Clear passion for gaming
Desirable
Experience with integrating audio driven effects. (e.g. Wwise motion)
Experience working with Wwise authoring API (WAAPI)
Design and implement solid APIs
Hands on work with rendering/graphics
Agile development experience
Tool creation experience
Familiarity with other coding languages such as C#, Python, Groovy
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high- quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland's largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.
Audio Programmer
Posted today
Job Viewed
Job Description
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
About The Position
Our studio is continuing to grow, and with new and exciting projects coming in, we are seeking an
Audio Programmer
for our studio located in Dublin, to join us in developing AAA games for some of the most renowned studios in the world.
Responsibilities
- Work with audio designers to design technical approach to achieve artistic vision
- Plan and detail any environment requirements for optimal audio presentation
- Work with Gameplay, AI, and Optimisation engineers to integrate audio systems while staying in performance budgets
- Profile and optimise audio usage to achieve high quality with minimal CPU and memory overhead
- Integrate plugins for platform specific capabilities
- Deliver high-performance, high-quality, and well-documented code
- Use source control and bug reporting software
- Prioritize and execute tasks in a team environment
Qualifications
- Audio Engineer experience in game development
- Knowledge and experience of C++
- Experience with Unreal Engine
- Strong knowledge of Unreal Engine's audio system and middleware solutions such as Wwise , Unreal Audio Engine or FMOD.
- Excellent problem-solving, organizational, and communication skills
- Familiar with profiling and debugging tools
- Passion for developing immersive audio solutions that elevate the player experience
- Clear passion for gaming
Desirable
- Experience with integrating audio driven effects. (e.g. Wwise motion)
- Experience working with Wwise authoring API (WAAPI)
- Design and implement solid APIs
- Hands on work with rendering/graphics
- Agile development experience
- Tool creation experience
- Familiarity with other coding languages such as C#, Python, Groovy
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high- quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland's largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.
Analyst Programmer
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Job Description
Arlaco Limited is looking for Analyst Programmer to work at Unit 5, Kilmallock Business Park, Kilmallock co. Limerick, V35CY89. Duties include: analysing existing software and identifying requirements for new or modified systems based on business needs; conducting feasibility studies and designing appropriate software solutions; writing, coding, and testing programs in accordance with specifications; developing and enhancing user interfaces; testing, debugging, and maintaining software applications; implementing, evaluating, and optimising software solutions; designing, planning, and maintaining database structures; and preparing operational documentation while providing user support and training. The candidate must have at least 1 year' experience in similar role. Salary: €40,000.00 per annum. 39 hours per week. Apply to Rado at:
Job Type: Full-time
Pay: €40,000.00 per year
Work Location: In person
CNC Programmer
Posted today
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Job Description
O'Carroll Engineering is an innovative, off-site modular engineering steel fabrication specialist. Established in 1990 we combine a highly skilled workforce with technologically advanced and digital fabrication methods to produce efficient-install solutions to industrial and construction markets. Specialists in modular walkways and access systems, stairs and modular apartment balconies.
O'Carroll Engineering is offering an opportunity to join our 165+ strong, highly skilled team and be a part of an innovative, technology-driven, industry-leading manufacturer. Our team members are at the core of our growth and we endeavour to strike the best possible work-life balance along with training and advancement opportunities to ensure we challenge and motivate employees.
Located in one of Ireland's most vibrant and scenic towns Killarney, we are proud that the majority of our staff have over five years of service with us. For more information visit
We are expanding our innovative, award-winning team and currently seeking a CNC Programmer.
The CNC Programmer is part of the Drawing and Programming team. The Programmer will work with the drawing, programming and cutting departments to ensure CNC Cutting machines are programmed correctly and effectively to ensure optimisation of materials and machinery.
General scope of role:
- Create cutting lists for Plasma, Laser and CNC Drill Machines
- Programme cutting lists for Plasma, Laser and CNC Drill Machines
- Input drawings on Lantek software to enable machines to read drawings
- Generate detailed Excel spreadsheets
- Liaise with Machines Operators, keeping their workload flowing
- Ensure customer requirements are met
- Minimise waste of materials and resources
- Maintain administrative functions associated with the various drawing
Requirements:
- Advanced CAD/CAM or AutoCAD qualification
- Experience in programming machinery, preferably Laser, Plasma of CNC Drill machines
- Previous experience in reading and interpreting drawings
- Mathematically minded, confident and capable in inputting and interpreting numerical data
- Proficiency in Microsoft Office
- Excellent Excel skills
- Fluency in the English language
- Good written and oral communication skills
- Proven ability to multi-task
- Flexibility to move between projects
The machines referred to above are those in use at the time of drafting this job specification. The CNC Programmer will be required to work with and additional machinery which may be acquired by the Company.
The CNC Programmer role requires a minimum of 39 hours per week, Monday to Friday. A reasonable level of overtime including Saturdays may be required to ensure the fulfilment of the requirements of this role.
Job Types: Full-time, Permanent
Pay: €15.90-€20.18 per hour
Benefits:
- Bike to work scheme
- On-site parking
- Sick pay
Ability to commute/relocate:
- Killarney, CO. Kerry: reliably commute or plan to relocate before starting work (required)
Work authorisation:
- Ireland (required)
Work Location: In person
Junior Audio Programmer
Posted today
Job Viewed
Job Description
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
Our studio is continuing to grow, and with new and exciting projects coming in, we are seeking a Junior Audio Programmer for our studio located in Dublin, to join us in developing AAA games for some of the most renowned studios in the world.
Work with audio designers to design technical approach to achieve artistic vision
Plan and detail any environment requirements for optimal audio presentation
Work with Gameplay, AI, and Optimisation engineers to integrate audio systems while staying in performance budgets
Profile and optimise audio usage to achieve high quality with minimal CPU and memory overhead
Deliver high-performance, high-quality, and well-documented code
Use source control and bug reporting software
Prioritize and execute tasks in a team environment
Knowledge and experience of C++
Experience with Unreal Engine
Good Knowledge and experience with Wwise.
Excellent problem-solving, organizational, and communication skills
Familiar with profiling and debugging tools
Passion for developing immersive audio solutions that elevate the player experience
Clear passion for gaming
Desirable
Experience with integrating audio driven effects. (e.g. Wwise motion)
Experience working with Wwise authoring API (WAAPI)
Design and implement solid APIs.
Agile development experience
Tool creation experience
Familiarity with other coding languages such as C#, Python, Groovy
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland's largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.
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Junior Audio Programmer
Posted today
Job Viewed
Job Description
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
About The Position
Our studio is continuing to grow, and with new and exciting projects coming in, we are seeking a
Junior
Audio Programmer
for our studio located in Dublin, to join us in developing AAA games for some of the most renowned studios in the world.
Responsibilities
- Work with audio designers to design technical approach to achieve artistic vision
- Plan and detail any environment requirements for optimal audio presentation
- Work with Gameplay, AI, and Optimisation engineers to integrate audio systems while staying in performance budgets
- Profile and optimise audio usage to achieve high quality with minimal CPU and memory overhead
- Deliver high-performance, high-quality, and well-documented code
- Use source control and bug reporting software
- Prioritize and execute tasks in a team environment
Qualifications
- Knowledge and experience of C++
- Experience with Unreal Engine
- Good Knowledge and experience with Wwise.
- Excellent problem-solving, organizational, and communication skills
- Familiar with profiling and debugging tools
- Passion for developing immersive audio solutions that elevate the player experience
- Clear passion for gaming
Desirable
- Experience with integrating audio driven effects. (e.g. Wwise motion)
- Experience working with Wwise authoring API (WAAPI)
- Design and implement solid APIs.
- Agile development experience
- Tool creation experience
- Familiarity with other coding languages such as C#, Python, Groovy
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland's largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.
Senior Gameplay Programmer
Posted today
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Job Description
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
Black Shamrock is looking for an experienced programmer to help build a fast-paced creative venture with plenty of room to push boundaries.
We're seeking a pragmatic and efficient coder familiar with the aspects of gameplay systems and setting up emergent and data-orientated abilities in editor.
- Develop and implement character abilities in a proprietary engine
- Fulfil design's visions in creating high tension and satisfying combat
- Action game based on famous IP
- Work closely with Game Designers, Animators and Project Managers
- Deliver high performance, high-quality code
- Prioritize and execute tasks
Anticipate production technical needs
Strong C++ and object-orientated programming skills
- At least 5 years of experience in the games industry as a software engineer
- Strong experience implementing gameplay systems to support design and animation
- Strong optimization skills on both performance and memory fronts
- Strong debugging skills
- Experience in developing emergent NPC AI
- Great knowledge of the technological and organizational aspects involved in developing successful state of the art AAA games.
- Ability to work both within a team and independently as per requirements from time to time
- Knowledge of low-level system architecture
- Has knowledge of 3d mathematics
- Console development background is a plus
- Agile development experience is a plus
- Good organizational and communication skills (English)
- Passionate about Gaming
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high- quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland's largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.
Being part of one of the largest and fastest-growing game development studios in Ireland
Dynamic career paths contributing to some of the world's biggest AAA titles in gaming
Opportunities to grow in a tight-knit community with a people-oriented culture
Healthy work-life balance and flexible work arrangements
Comprehensive company healthcare plan
Occupational Pension Scheme (including employer contribution)
Global training and development plans - study support, formal education, international experience, career planning and progression opportunities
Bank for paid sick leave and wellness leave
Subsidised leave
Relocation support
Taxsaver plans
Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
DM/STDM Programmer
Posted today
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Job Description
External Job Description
Location: Remote (UK, Spain, Soutch Africa, Hungary, Ireland, Italy, Portugal, Czech Republic, Bulgaria, Belgium)
Role Overview:
This unique role within IQVIA lends itself to a technically minded Project Manager with strong communication skills and SDTM knowledge. Having experience with SAS programming will also be a huge benefit. The role can be based remotely from anywhere in Europe or in South Africa.
This role is part of a sponsor dedicated project where you will be working with the client directly to manage Database Delivery from external vendors.
The primary functions of this role will be to build study eCRFs in Formedix Ryze (Certara), define structure of datasets that are part of data transfer specifications and ensure quality and completeness of SDTM format data.
Primary Functions:
- Build study eCRFs in Formedix Ryze (Certara)
- Define dataset structures for data transfer specifications
- Ensure quality and completeness of SDTM format data
Main Responsibilities:
- Collaborate with Sponsor colleagues and CRO Partners to finalize the design, creation, and implementation of EDC solutions.
- Work with Study Data Leads to plan for data receipt and oversee it throughout clinical trials.
- Process data loads from various sources into clinical and operational data repositories, including reviewing and communicating issues.
- Program reports and contribute to the standardization of processes and reports for data review and analysis for external partners/vendors and internal teams.
- Complete formal and ad-hoc analyses and oversight of SDTM data.
- Review critical documents/deliverables (SDTM Annotation, SDTM datasets) to ensure consistent use of Data Standards and support the creation of DE datasets.
- Attend meetings with various teams (Mission, Submission, Project, Program, JCST, DEM, Biometrics, Clinical & Regulatory Solutions Team (CRST), Early Phase)
- Perform quality checks and create standard edit checks for new CRF modules.
- Support audits and inspections as required and handle other responsibilities and projects assigned by the Company.
Experience Required:
- Substantial experience in relational database design.
- Substantial experience with SAS programming preferred.
Experience with Data Management processes, including:
Review of SDTM annotated CRFs
- Writing and reviewing technical specifications
- Reviewing log files for errors and warnings
- Resolving/troubleshooting errors
Data mapping and SDTM Controlled Terminology.
Prior experience in a clinical or pharmaceutical-related field.
- Prior experience in a Data Management-related field.
- Experience with relational databases, preferably Clinical Data Management and EDC Systems.
- Advanced familiarity with reporting tools.
- Advanced knowledge of federal regulations, Good Clinical Practice, and Good Clinical Data Management Practices.
- Excellent command of English, both verbal and written.
IQVIA is a leading global provider of clinical research services, commercial insights and healthcare intelligence to the life sciences and healthcare industries. We create intelligent connections to accelerate the development and commercialization of innovative medical treatments to help improve patient outcomes and population health worldwide. Learn more